The Industry 4.0 package is designed for participants interested in exploring new technologies such as (additive manufacturing) 3D printing, parametric design and 3D modeling, as well as subtractive manufacturing, such as CNC milling and laser cutting.
4 weeks (2 sessions per week) – From 6th October to 17th November 2020
2.000€
English
Fab Lab Barcelona — IAAC
Artists, Fashion or Costume Designers, Engineers, Designers or Architects, Bachelor or higher degree from other related professions, PhD candidates in applied research fields.
Are you interested in learning advanced skills offered by Fabricademy, Textile and Technology Academy, but you don’t have the time to attend the full course?
Fabricademy à la carte packages provide participants with a hybrid experience of online lectures and tutorials combined with intense “live” hands-on learning around specific topics.
Choose any of our three packages or create your own combination of weekly modules to enrich your personal journey and learn with us attending the program at one of our Nodes or from your own home laboratory!
The Industry 4.0 package is designed for participants interested in exploring new technologies such as (additive manufacturing) 3D printing, parametric design and 3D modeling, as well as subtractive manufacturing, such as CNC milling and laser cutting.
Through a combination of 4 different modules, participants learn how to create digital files for apparel, fashion and accessories that are enabling mass customization and reshape the factories of the Future.
In this class the lecture will outline the systems behind fashion and the textile industry, focusing on alternative systems such as circular fashion, agile fashion, open value chains. The focus will be on creating modular elements, structures and connections that allow the user to change the shape of a garment, resize it or replace certain elements. Students will publish their creations on open source platforms and learn how to monitor and promote their creations in a distributed network.
Disciplines as programming and electronics become highly interconnected, blurring old boundaries and merging different fields of knowledge. Fashion has been already affected by this radical change. Therefore, clothes, shoes and other accessories can now incorporate elements of hardware and software, generating a peculiar mix between fashion and computation that is incredibly fertile and inspiring. Data becomes Beauty, Interaction becomes Emotion. As a result, a new aesthetic is emerging. In this class participants will explore computational design methods towards a new reinterpretation of cloths, garments and accessories for fashion design, inspired by a new digital design methodology.
The class explores the open source hardware field in general and focuses on its potential in the area of textile. How to update obsolete machines for producing textile? How to take advantage of digital fabrication and open source technology to come up with an open source machine for knitting, weaving and invent new techniques.
This class focuses on the importance of the techniques, tools and machines that create traditional fabrics. The lecture will give an overview on the evolution of these tools and how these impact production and manufacturing, with the focus on hacking, both machines and tools, and creating open source accessible machinery for a broader public.
Technical textiles have various applications, among which agrotech, building, clothes, geotech, sports, healthcare. This class broadens the perspective of the techniques, processes and applications of technical textiles with references and inspiration of various disciplines. Students are asked to use textiles and fibers to create a textile scaffold or use textile as formwork for their structures.