Master in Design for Emergent Futures

Challenge the Way Things Work Today


Become a unique hybrid designer, shaping ideas into impactful interdisciplinary projects grounded in your experiences, passions, and the urgencies that drive you. Move beyond the human perspective and explore new frontiers through hands-on work with AI, digital fabrication, synthetic biology, and more. Build the critical skills to navigate a rapidly changing world while materializing alternative presents. This multidisciplinary Master’s program is offered by the Institute for Advanced Architecture of Catalonia (IAAC) and ELISAVA Barcelona School of Design and Engineering, in collaboration with Fab Lab Barcelona and the Fab Academy.


MDEF 01

First year of the program

Course Length

From October 2026 to June 2027
09 Months – Full Time

Tuition Fees

Non-EU: 15.900€
EU: 13.200€
Spanish: 9.540€

Where?

Fab Lab Barcelona – IAAC & Elisava, Barcelona School of Design and Engineering

Language

English

Edition

8th edition

Credits

60 ECTS


MDEF 02

Second year of the program

Course Length

From October 2026 to June 2028
18 months (09+09) – Full Time

Tuition Fees

Non-EU: 31.800€
EU: 26.400€
Spanish: 15.900€

Where?

Fab Lab Barcelona – IAAC & Elisava, Barcelona School of Design and Engineering

Language

English

Edition

3rd edition

Credits

120 ECTS


Admission Requirements

  • Academic Qualifications: A bachelor’s degree that qualifies the candidate to enroll in a master’s programme before the course’s start date. Profiles: Industrial Design, Product Design, Architecture and Urban Design, Graphic Design, Interaction Design, Computer Science, Engineering (Mechanical, Chemical, Product, Material), Sociology, Anthropology, Economy, and related professions.
  • English proficiency: All our activities are conducted in English. While an English proficiency certificate is not required, language skills will be assessed during the interview. Applicants may submit a certificate as a supporting document (optional).

Our admissions page provides information on everything you need to know about joining IAAC, from program requirements and the application process to admissions events, information for international students and pre-course opportunities. Dive in to take the first step toward joining IAAC’s innovative community!


Scholarships

Review important information regarding our programme fees, the average cost of living in Barcelona and scholarships opportunities available for eligible applicants.


The Master in Design for Emergent Futures (MDEF) is a multidisciplinary course that focuses on turning ideas into prototypes, platforms, actions and interventions to transform the current state of society. On analysis of the current global state of affairs and societal challenges, students are encouraged to produce platforms, products and deployments that aim to respond to emergent futures.

Our method is to propose small-scale interventions to approach large-scale challenges, in order to dissolve wicked problems, instead of solving them with single moonshot solutions. 

The Master program has conceptual pillars: Explore, Build, Reflect, Apply. These four pillars provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence (AI) and more. 


MDEF 01

The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, workshops, seminars, exhibitions, activations and expert masterclasses. The master also offers a research trip, previous trips have been to Shenzhen (China), Cuba, Mallorca, El Hierro (Canary Islands), French Pyrenees and Italian Alps.

Design Studio sessions are central to the program. They guide students through a structured, three-term journey of research, design, and development, where individual interests evolve into advanced projects with clear intervention strategies and roadmaps. Students ground their practice by engaging in situated research, embodied criticism, and first-person experimentation to define areas of intervention. Activities such as mapping, prototyping, and collective reflection interlink personal development with collaborative design spaces. Through iterative testing, critical positioning, and engagement with diverse communities, students cultivate the skills, knowledge, and attitudes needed to design for alternative presents.

Seminars and Workshops delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, including Artificial Intelligence, Synthetic Biology, Blockchain, Digital Fabrication and Physical Computing, contribute to the program as guest lecturers. Complementing these sessions, exhibitions and activations such as Design Dialogues, the WIP Exhibition, and MDEFest create public platforms for exchange, reflection, and engagement.

The program provides advanced digital fabrication instruction through an adapted version of the Fab Academy (MDEF01) and collaborative classes together with Fab Academy Barcelona students (MDEF02). Fab Academy is directed by Neil Gershenfeld of MIT’s Center For Bits and Atoms and based on MIT’s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The adapted and collaborative classes offer MDEF students with a unique, hands-on curriculum and access to technological tools and resources based on a distributed educational model.

The program has four conceptual pillars:

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Explore

Students are exposed to a diverse range of emerging technologies—including artificial intelligence, digital fabrication, biodesign, blockchain, and interaction design—and sociocultural phenomena such as post-growth movements, circular economies, collective intelligence, community-led innovation, and climate activism, all of which have the capacity to disrupt our present understanding of society, industry, and the economy.

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Build

Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, and computational thinking.

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Reflect

Students engage in individual and group reflections to refine their design identity and skills. They critically question the norms and systems shaping contemporary practice. This process fosters responsibility, awareness, and social engagement as designers.

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Apply

Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.

MDEF 02

The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities.

The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives. 

Implementation: In the first Thesis Project design workshop, students focus on conducting research and establishing the scientific background of their projects. They delve into relevant theories, methodologies, and frameworks to inform their design process. Students gain a solid understanding of the context and theoretical foundations of their projects.

Validation: In the second design workshop, students shift their focus to situating their projects within a specific community and context. They explore the social, cultural, environmental, political, and economical aspects that influence the development and implementation of their designs. Students gain insights into the needs, aspirations, and challenges of the community they aim to serve.

Dissemination:  In the final design workshop, students work on the scalability model of their projects. They explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students develop sustainability and viability strategies for their projects, considering factors such as funding, partnerships, and distribution to create a comprehensive plan for implementing their designs.

At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines:

Academic orientation

CTS credits and continuation of the academic career through other Master or Doctorate programs.

Business Orientation

Development of a business structure around a product or service.

Collective Orientation

Implementation of an accessible technological development for open source communities.


Explore the MDEF archive

On the MDEF website you will find all the detailed information for the MDEF program: syllabi, reading lists, schedules, and faculty details, among other resources. Also, you can navigate the students’ personal websites to stay up to their master’s work.

Check the Final Projects Showcase!


Emergent Futures

Why design Emergent Futures?

We are living in a moment of rapid transition. From now on, we must design for a world different from the one we have known. This requires new skills to navigate a hyperlocal yet hyper-connected reality. The Master in Design for Emergent Futures is a journey into designing for complexity, uncertainty, and possibility. The futures we aspire to tomorrow are shaped by the actions we take today.

Professional Opportunities

Graduates of the Master in Design for Emergent Futures (MDEF) follow diverse career paths, leveraging a global network of collaborators for opportunities in research, education, entrepreneurship, and consultancy. Many pursue PhDs, launch startups, or join innovation teams to drive systemic change. Alumni apply their expertise across a wide range of fields, from democratic governance and food system futures to synthetic biology, material innovation or amplified intelligences. The programme’s unique environment fosters specialization in emerging topics, equipping graduates to shape the future through design and innovation.

The Master aims to connect students to a vast global network of like-minded collaborators and professional opportunities. Students are encouraged to collaborate with industry, government and other professional sectors to develop more impactful projects. MDEF has collaborated with industry leaders such as Jordi Closa, director of Maker Lab Group at Adidas; Nina Gualinga, Amazonian Activist and recipient of the WWF International President’s Youth Award; Axel Meyer, Head of Design at Nokia Technologies; Nacho Martín, Design Director at FJORD; Nadya Peek Assistant professor of Human-Centered Design & Engineering at University of Washington and previously MIT Media Lab.


This programme is ideal for creative individuals seeking an innovative Master’s degree in Barcelona’s dynamic international environment. It caters to professionals from diverse fields including Industrial Design, Product Design, Urban Design, Communication, Graphic Design, Interaction Design, Computer Science, Engineering, Sociology, UX/UI Design, Multimedia Design, Arts, Anthropology, and Economics.

Hybrid Profile

MDEF is built on an understanding of individual learning and personal development. It welcomes students from various professional backgrounds. The faculty aims to create a structured learning environment for students to apply their own interests and personalities to project-based learning. The Master favours collaboration and ‘human’ skills such as leadership, stakeholder management and teamwork. It is a safe space for students to explore their beliefs and craft their own ‘hybrid profile’ that mixes various sets of technical and human skills and prepares them to be resilient and agile designers to lead the new normal.

Designers
Students who wish to expand their perspective in the design field – taking theoretical arguments into the practical field, transforming ideas into interventions that challenge the current societal status quo.

Makers
Those interested in deeper comprehending and critiquing the potential possibilities of digital fabrication and practical making to become leaders in societal transformation.

Social Innovators
Designers, makers, entrepreneurs who wish to transform ideas around social innovation into practical, real-world solutions through expanding their technical skills and gaining connections to professional networks.

Critical Thinkers
Those who are eager to question established systems and uncover the deeper forces shaping our world. Motivated by curiosity and concern, seeking to transform critique into meaningful action. Interested in navigating complexity, uncertainty, and ambiguity, seeing design as a tool not only for creating solutions but also for reframing problems and challenging the status quo.


The MDEF program is built by practitioners and thought-leaders from Fab Lab Barcelona, IAAC, Elisava, Barcelona School of Design and Engineering and curates a high-level program of guest faculty.

Program Advisors

Tomas Diez (Fab City Foundation), Oscar Tomico (Design research methodologies, posthuman sustainability, Eindhoven University of Technology), Ron Wakkary (Design research methodologies, posthuman sustainability, Eindhoven University of Technology), Kristina Andersen (Interaction Design, Industrial Design, Wearables, Fashion, Media Art and Design Research, Eindhoven University of Technology), Angella Mackey  (Interaction Design, Industrial Design, Wearables, Fashion, Media Art and Design Research, Eindhoven University of Technology), Adria García, (Transition Design, Holon), Markel Cormenzana (Transition Design, Holon), Ramón Sagüesa (Artificial Intelligence, UPC), Thomas Duggan (Materials and generative design, Thomas Duggan Studio), Citlali Hernández (Designer, artist, interaction design, Axolot, Turbulente), Pau Artigas (Artificial Intelligence and Machine Learning, Taller Estampa), Bani Brusadin (Curator, educator and researcher), Ce Quimera (Artist and researcher, WetLab – Hangar), Ruben Pater (Journalism, Activism, and Graphic Design Untold Stories), Ben Ditto (Creative Technologist Ditto Nation)

Thomas Thwaites (Maker, designer, researcher), Manel De Aguas (Cyborg artist and transpecies activist), Lorenzo Patuzzo (AKASHA Foundation), Anastasia Pistofidou (Materials and Textiles Strategic Advisor, PhD Candidate at Elisava Research), Mariana Quintero (Digital literacy, embodied cognition), Marta Delatte (Digital communications advisor), Arnau Sala (Visual artist, music), Lara Campos (Material researcher, S-Biotica), Toni Navarro (Philosophy, gender and technology), Toni Llacer (Social science, phylosophy, economics, ELISAVA), Ruben Pater (Journalism, activism, and graphic designer), Merce Rua (Transition Design), Ariel Guersenzvaig (Design Research and Ethics, Elisava) Mette Bak Andersen (Material Design Lab at KEA), Daniel Charny (From Now On) Jose Luis de Vicente (Design Hub Barcelona), Neil Gershenfeld (Center for Bits and Atoms at MIT) Indy Johar (Dark Matter Labs ), James Tooze (Royal College of Arts and Design), Liz Corbin (UCL), Primavera de Filippi (CNRS) and Nadya Peek (Human Centered Design & Engineering, University of Washington), Ethel Baraona (Care Studies, Politics, Architecture), Hibai Arbide (Journalism, Activism, and Politics)

Partners

  • ELISAVA

Are you curious about this program? Ask away

Chiara Dall’Olio

Program Coordinator
[email protected]